Since late August, a few big pieces of DCCrit have been built and are nearly ready for release!
Campaigns
Campaign features are coming soon! You'll be able to browse games that are looking for players, request a seat, or join the wait list when the table is full.

Once you are in, paint the hours you can play, including a "maybe", and see where the group overlaps. Each session has its own RSVP on the portrait tiles, with your name on yours. Party cards show ancestry, rules edition, and hit points. The GM sets the character level, how long a session runs, and how many characters each player can bring. The GM chooses which character editions the campaign allows, and picking a character on another edition shows a warning and leaves it off.

Characters
While you play, the sheet can now track hit points, temporary hit points, stamina, mana, and action points. The detailed features page can now switch between Compact and Verbose. Monks are able to set their stance from the sheet too!

Leveling has moved forward too. Subclass choices, multiclass features, and the Paragon path are on the character, including Paragon's level 3 class talents. Characters on any edition before 0.11 will stay at level 1. Moving that character to 0.11 is what opens the higher levels (once 0.11 is released).
Beastborn
On 0.11, Beastborn is five sub-ancestries: Furborn, Featherborn, Finborn, Scaleborn, and Chitinborn. The older Beastborn ancestry stays on earlier editions.
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